design pattern - ορισμός. Τι είναι το design pattern
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Τι (ποιος) είναι design pattern - ορισμός


Design pattern         
RE-USABLE FORM OF A SOLUTION TO A DESIGN PROBLEM
Design Pattern; Design patterns
A design pattern is the re-usable form of a solution to a design problem. The idea was introduced by the architect Christopher Alexander and has been adapted for various other disciplines, particularly software engineering.
design pattern         
RE-USABLE FORM OF A SOLUTION TO A DESIGN PROBLEM
Design Pattern; Design patterns
<programming> A description of an object-oriented design technique which names, abstracts and identifies aspects of a design structure that are useful for creating an object-oriented design. The design pattern identifies classes and instances, their roles, collaborations and responsibilities. Each design pattern focuses on a particular object-oriented design problem or issue. It describes when it applies, whether it can be applied in the presence of other design constraints, and the consequences and trade-offs of its use. {Home (http://st-www.cs.uiuc.edu/users/patterns/patterns.html)}. ["Design Patterns: Elements of Reusable Object-Oriented Software", Erich Gamma, Richard Helm, Ralph Johnson, and John Vlissides]. (1997-07-21)
Software design pattern         
REUSABLE SOLUTION TO A COMMONLY OCCURRING SOFTWARE PROBLEM
Software pattern; Programming practice; Programmer's practice; Design pattern (computing); Design patterns (computer science); Software design patterns; List of Object-oriented design patterns; Design Pattern (Computer Science); Programming pattern; Programming design pattern; Design pattern (computer science); List of software design patterns
In software engineering, a software design pattern is a general, reusable solution to a commonly occurring problem within a given context in software design. It is not a finished design that can be transformed directly into source or machine code.